I design and guide interactive worlds across games, film, and emerging platforms.
These selected projects reflect my work in worldbuilding, experience design, and creative leadership.
Some details are available upon request.
Selected Creative Work
These selected projects reflect my work in worldbuilding, experience design, and creative leadership.
Some details are available upon request.
Selected Creative Work
SCRAT TALES
Character-driven storytelling and performance-based worldbuilding
Mixed-reality worldbuilding across physical and digital space
Selected details available upon request
PROJECT RENE
Sandbox worldbuilding and emergent storytelling at scale
Selected details available upon request
Early-stage R&D for social, cross-platform play
Selected details available upon request